Hathor

Hathor, Goddess of Mining, is one of the Favors in the game Immortal Redneck. Playing under Hathor's favor will see the Redneck suffering penalties to every stat except crit chance and crit damage, with a 10% penalty to max health, a flat 15 points reduced speed and defense, and a hefty 15% penalty to attack power. All of these penalties are in exchange for a bonus to all gold found and an extremely useful Grappling Hook ability. The weaponry Hathor grants can be viewed as less efficient versions of the Redneck's starting kit; as an example, her Double Pistol is much stronger than the Redneck's Pistol shot-per-shot, but has a much smaller clip and ammo reserve. However, Hathor's grappling hook lets the Redneck make short work of most Treasure Rooms and Trial Rooms, meaning that Hathor is an excellent choice for a player looking to fill out their Skill tree.

Double-barreled Pistol
Description: A pistol which fires two shots at once, though it only deducts one ammo per shot.
 * Damage Multiplier: ~0.66
 * Magazine Size: 5
 * Ammo Capacity: 20
 * Reticle Bloom: Medium
 * Effective Range: Medium

Fourth of July
Description: Two full auto rocket launchers at your sides, not the most accurate, but it deals reliable closerange damage and is useful for hordes of enemies.
 * Damage Multiplier: Moderate
 * Magazine Size: N/A
 * Ammo Capacity:
 * Reticle Bloom:
 * Effective Range: Medium-short

Sticky Grenade
Description: Grenade that sticks to the first surface it comes into contact with and then, after a moment, explodes.
 * Damage Multiplier: 1.44
 * Magazine Size: N/A
 * Ammo Capacity:
 * Reticle Bloom: None
 * Effective Range: Medium

Abilities
Active skill: Shoots a fairly long range Grappling Hook out that latches onto any terrain it collides with, pulling the Redneck to the latch point.

Passive ability: More gold found.

Skill tree upgrade: Increased gold found, stacking with normal bonus.

Stats
Health: -9% penalty

Attack: -15% penalty

Speed: -15 point penalty

Defense: -15 point penalty

Gold find: 5% bonus before Skill tree upgrade; 10% bonus with Skill tree upgrade

Strategy
Hathor's weak stats can be a challenge to work with. The weapons she grants are overall very good, but they each have their own issues. Her Double Pistol does not stock much ammo, which can be a problem as it's the only really reliable weapon she starts with. The Fourth of July is very good versus hordes of small enemies with its large hitboxes and rapid rate of fire, but it's difficult and inefficient to use beyond close range due to the incredibly inaccurate spraying of the weapon. The sticky grenade can be hard to aim if you're not used to it, and you could end up damaging yourself by sticking a charging enemy since the grenade has a slight delay after sticking before it explodes. All of these weapons are easily usable and can be very good, but they each have glaring weaknesses to keep in mind. Fortunately, Hathor's grappling hook is one of the most beneficial active skills in the game, allowing the Redneck to largely ignore the movement speed penalty Hathor inflicts and to easily maneuver vertically as well as horizontally, buoyed by the skill's very short cooldown. It's recommended to play carefully as Hathor and make heavy use of her grappling hook to avoid enemies, re-position, and navigate. If you can get used to her unorthodox weaponry, she allows the Redneck to more easily fill out the empty nodes on his Skill Tree.