Ammit

Ammit, the Devourer of the Dead, is one of the Favors in the game Immortal Redneck. She has a dangerous penalty of 27% max health and 7 points of defense, and prevents gaining health from picking up steaks; however, she grants a powerful version of the Dracula scroll, causing the Redneck to restore health on dealing a killing blow, and has an active ability that sacrifices some of the Redneck's maximum health for the remainder of the run to empower this health draining effect. She is an excellent Favor for players who want to play extremely aggressively and enjoy the risk of having low health but restoring it on each kill; her starting kit of weapons helps with this, as it includes the strong and reliable Hellsing Pistol.

Hellsing Pistol
Description: A high-caliber handgun styled after the guns used by Alucard in the show Hellsing Ultimate. A powerful, reliable pistol with a decent amount of reserve ammo.
 * Damage Multiplier: Moderately high
 * Magazine Size: 6
 * Ammo Capacity:
 * Reticle Bloom:
 * Effective Range: Medium-long

Crossbow
Description: A single shot crossbow that fires a volley of arrows in a spread pattern.
 * Damage Multiplier: High
 * Magazine Size: 1
 * Ammo Capacity: 11
 * Reticle Bloom:
 * Effective Range: Medium-short

Bat's Nest
Description: A box that when opened up, sends three bats out that homes in on enemies.
 * Damage Multiplier: Moderate
 * Magazine Size: 1
 * Ammo Capacity:
 * Reticle Bloom:
 * Effective Range: Any, but watch out for walls in the way

Abilities
Active skill: Cut down the Redneck's max health for the remainder of the run; increases the amount of health gained from killing enemies for the remainder of the run.

Passive ability: Health is restored when enemies are killed.

Skill tree upgrade: Increases health gained on kills.

Stats
HP: -27% penalty

Attack: No change

Speed: No change

Defense: -7 points

Strategy
Ammit rewards a hyper-aggressive, very risky style of play. With her reliable, highly damaging Crossbow and Hellsing Pistol, the Redneck will have no problem with firepower, and so long as the player continues to lay waste to enemies, the low health and defenses she grants won't matter. However, Ammit does not grant a boost to attack power, meaning that her power comes from her favored weapons instead- getting a Sorry, Not Sorry scroll can be a lot of trouble for Ammit. The player can choose to reduce their health as far as they would like, empowering their health restoring powers and increasing the risk/reward paradigm. Ammit's weaknesses become clear when faced with strong enemies that do not have any small enemies nearby to restore health with, such as most of the bosses, or when forced to drop the Hellsing Pistol and Crossbow. If the player is looking for a more cautious playstyle that has a great deal of healing, then it would be a better idea to choose Sekhmet. Likewise, if the player wants high power but is not interested in the innate risk/reward ratio of Ammit, they could try Seth or Apis, who not only start with high power weapons like Ammit does, but they also have an increased base damage stat.

Trivia

 * It's possible for the player to reduce their health all the way down to a single point of HP as Ammit by repeatedly using her active skill, but it won't kill the player by taking all of their health.