Alchafar

The Alchafar is an enemy in the game Immortal Redneck. It is a small floating creature of unknown shape, its features partially concealed beneath a triangular poncho-like garment and a tall hat similar in design to an Egyptian modius. What can be seen is a single eye and two thin arms with unnaturally long claw-like fingers.

When an Alchafar spots the player, it will charge up a fast-moving projectile attack that is difficult to avoid. The first hit a player lands on a single Alchafar will cause it to teleport to another place in the same room. There is a visible "smoke trail" that goes in the direction the Alchafar teleported, which takes a lot of the guesswork out of figuring out where it went. Subsequent hits to the same Alchafar will not cause it to teleport again.

The Alchafar can be found in all three of the pyramids. While there is no direct "elite" variant, it can be considered a lesser version of Red Wizard and Krull.

TRIVIA: In the 1.1.1 Patch Notes for Immortal Redneck, this creature's name is spelled/stylized as "AlChafar", with a capital C. It is currently unknown if this is intended to be a single word or two words.