Krull

The Krull is an enemy in the game Immortal Redneck. It operates as an elite version of other "flying wizard" creatures, such as the Red Wizard and Alchafar.

The Krull appears to be an etherial lizard-man, wearing a light blue tunic. It has no visible legs, with its lower half instead replaced by swirling particle effects.

Krulls share a wander/patrol style with the Red Wizard, except that while wandering they take on a translucent "ghost" form. Krull are completely invulnerable to damage in their ghost form. When they see the player, Krulls will charge up a glowing blue ball and hurl it at the player.

There is a brief moment during the second half of the charging process and before it hurls its attack, when their ghost form will solidify and the Krull is vulnerable. The player is advised to attack as quickly as possible, while also being prepared to dodge an incoming attack.

The Krull only appears in the third pyramid.